HLA v0.9b62 + Arm
Вылетает при попытке зайти в ЛВ, на стадии загрузки "Initializing quests and AI".
В команде: Пепе, Соннар, ТНТ, Койот. Автомобиль: Виллис. Из квестов выполнил: четыре за партизан (последний - с поиском поставщика взрывчатки в Сагарде), "расстрелял" холостыми Халпмио, но еще не ездил сдавать его Кадэрасу. В начале игры отбил атаку на лагерь и догнал остатки отряда, дальше добрался до ЛВ своим ходом. Был там только раз, при разговоре с Резвым, до этого момента в ЛВ не заходил.Добавлено (30.09.2013, 01:34)
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Вот, что пишет в логе:
Log started at 29.09.2013 23:51
00:00.000 INFO [0] .\ProjectE6.cpp (410) Application version: 1.11 Build 286
00:00.113 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected
00:08.344 INFO [0] .\Main3dDevice.cpp (37) 3D device created - Ok
00:09.130 INFO [0] .\SoundSystem.cpp (122) Creating and initializing audio system succeeded
00:18.693 WARNING0 [0] .\Bitmap\Bitmap.cpp (461) Unknown bitmap format: BMP\ITEMS\NONE
00:19.192 WARNING1 [0] .\Items\items.cpp (4212) Info == 0
00:19.204 WARNING1 [1] .\Items\items.cpp (4212) Info == 0
00:19.213 WARNING1 [2] .\Items\items.cpp (4212) Info == 0
00:19.224 WARNING1 [3] .\Items\items.cpp (4212) Info == 0
00:19.234 WARNING1 [4] .\Items\items.cpp (4212) Info == 0
00:19.568 ERROR [0] .\Parser\TextParser.cpp (577) Error parsing : 'Width' found, 'EndX' expected
00:19.574 ERROR [1] .\Parser\TextParser.cpp (577) Error parsing : 'Height' found, 'EndY' expected
00:19.847 INFO [0] .\Fx\effmanager.cpp (190) Creating and initializing audio system...
===================================================================
HLA Version 1.0.186
00:22.059 INFO [0] .\ZApp.cpp (847) Entering main program loop...
00:29.130 INFO [0] .\LoadGame.cpp (834) Loading saved game: Saves\Fast1.286.azp
00:30.865 INFO [0] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:41.856 INFO [0] .\Engine\World.cpp (427) Loading world 'Media.pack\FORESTCAMP'
00:42.036 INFO [1] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
01:17.286 WARNING1 [0] .\Shop\Economics.cpp (76) Invalid economy entry for .300 FMJ-BT
01:17.293 WARNING1 [1] .\Shop\Economics.cpp (76) Invalid economy entry for PNW.300 220grn
01:17.299 WARNING1 [2] .\Shop\Economics.cpp (76) Invalid economy entry for T-DPX.300
01:17.304 WARNING1 [3] .\Shop\Economics.cpp (76) Invalid economy entry for Rem.300 220grn
01:17.310 WARNING1 [4] .\Shop\Economics.cpp (76) Invalid economy entry for Zombie VMAX .300
01:43.188 INFO [0] .\LoadGame.cpp (1209) Game loaded.
02:58.864 INFO [1] .\Engine\World.cpp (427) Loading world 'Media.pack\LAS_VACASIONES'
03:06.584 ERROR [2] .\Parser\TextParser.cpp (577) Error parsing : '' found, 'Mesh' expected
03:24.551 ERROR [3] .\Parser\TextParser.cpp (577) Error parsing : '' found, 'Mesh' expected
03:35.047 WARNING1 [0] .\World\Placer.cpp (446) Снайпер Полиции [1307] must be in sniper place
03:41.587 ERROR [4] .\Parser\TextParser.cpp (577) Error parsing : '' found, 'Mesh' expected
03:54.132 ERROR [0] d:\e6\source_for_ger\projecte6\Items\Items.h (365) This->Family == ifMine
>-----------------------------------------------------------
> Exception C0000005 at 0x005CAF26
Добавлено (30.09.2013, 01:35)
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(Продолжение "лога", в одно сообщение не влезло)
>-------------------- Call stack ---------------------------
E6.exe 0x00400000 0x005CAF26
E6.exe 0x00400000 0x0059F4A2
E6.exe 0x00400000 0x005D84D8
E6.exe 0x00400000 0x004648E1
E6.exe 0x00400000 0x00457979
E6.exe 0x00400000 0x00457B05
E6.exe 0x00400000 0x004071B1
USER32.dll 0x76F60000 0x76F6E14F
USER32.dll 0x76F60000 0x76F7888D
E6.exe 0x00400000 0x0040C6B6
E6.exe 0x00400000 0x005EA4DE
USER32.dll 0x76F60000 0x76F78876
USER32.dll 0x76F60000 0x76F743CF
USER32.dll 0x76F60000 0x76F941F9
USER32.dll 0x76F60000 0x76F78876
USER32.dll 0x76F60000 0x76F789B5
USER32.dll 0x76F60000 0x76F72FDC
USER32.dll 0x76F60000 0x76F73578
E6.exe 0x00400000 0x005E2A73
ntdll.dll 0x77420000 0x77473470
ntdll.dll 0x77420000 0x7747349F
ntdll.dll 0x77420000 0x7747801B
E6.exe 0x00400000 0x006C52B5
E6.exe 0x00400000 0x006BFA22
E6.exe 0x00400000 0x006BF8B6
ntdll.dll 0x77420000 0x7747B3C8
> Crash dump successfully saved to Log\2013_09_29_23_51.dmp
===========================================
HLA.log:
HLA.dll version 1.0.186
pid 4752, HLA.dll tid: 5412
Suspend tid 5484, handle 204
Arrays:
Items(16384): 0x002CDF68-0x0030DF68
Weapons(4096): 0x002DDF70-0x002EDF70
Addons(4096): 0x02580020-0x4CBC0020
Clips(2048): 0x002E1F78-0x002E9F78
StartPoints=100
ChangeDriverThresholdValue=0.15
ExtendedItems enabled
SaveRestrict=0
RailRoadAutoSave=1
Resume handle 204
Starting game...
===============================================
=========== Loading recipes ===========
Loading stack items
--------
ExtractString [Extract]= Извлечь
ExtractString[Take1pcs] = Взять 1шт
=========== Loading containers ===========
=========== Loading face items ===========
=========== Loading extended ammo ===========
=========== Loading stock info ===========
=========== Loading secret items ===========
=================== LUA ===================
Loading file lua/main.lua
=================== LUA End ===================
ExtendedObjects added...
Loading config
-----------------------------------------------
================================================
04:15.831 INFO [0] .\ProjectE6.cpp (620) Unexpected program termination.